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Field Researcher
Original Poster
#1 Old 12th Nov 2018 at 7:19 PM
Default Converting a Sims 2 Bump Map To Sims 3
I am working on creating a 2t3 conversion of Cynnix's Noble Starched Veil. I'm blending HystericalParoxysm's hair creation guide and Nisukiye's 2t3 conversion tutorial. I am basing it off the Seasons hot dog hat, which seems to have no other earthly use.

Everything seems to be going along great until I hit TSRW and try to texture the item. Things start looking a little wonky then, probably because the texture isn't properly done for TS3.

The bump map for the original item looks like this (another image has been attached at the bottom): https://66.media.tumblr.com/222e779...nxngco1_540.png.

The bump map for the hot dog hat, by comparison, looks more like this (another image has been attached at the bottom): https://66.media.tumblr.com/9e3d975...xngco1_1280.png

What I'd like to know is what I need to do. Here's what I think needs to be done, based on simply comparing the two images; since this is my first conversion ever, I'd like to know what I might be missing.
  1. Resize the wimple map so that it's properly 1024 x 1024
  2. Attach the back of the wimple (left bottom area) and the top of the wimple (right bottom area) to the wimple
  3. Somehow peel the item so that it's like the hot dog????
  4. ?
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