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Test Subject
Original Poster
#1 Old 14th Jun 2009 at 2:22 AM Last edited by plasticbox : 17th Sep 2009 at 1:01 PM.
Default Building an Aquarium pool in S3
Hello! This is my first contribution on this site, i hope you like it...

So this is what i try to explain:
There was a tutorial for S2 (http://www.geocities.jp/invisiblesi...um01/index.html to build an Aquarium.

What i did is to convert this to S3.

Since i wanted the pool to be on ground-level, i started like this:

11x6 pool

I flat the ground (3 stairs) +one square wide.
This is different to the S2 tutorials because i didn't get it to work on ground level! However this seems to look even better - Aquarium-Pool with 4-steps over ground...



[CTRL-Shift-C]
constrainfloorelevation false



[CTRL-Shift-C]
constrainfloorelevation true
Now build the walls on the edges of the pool.
One square over the edge that is...



Now you can see how it looks like from ground-level:


There is still a slope on the edge of the pool:


[CTRL-Shift-C]
constrainfloorelevation false
Use the flat tool from the edge of the pool to a 2x2 area


Then cut the half wall with the flat tool starting from the top of the wall




The problem with the above is that the waterline gets somehow distroyed!
If you mind forget about the flat tool and skip the last section.

Now you can fill the slopes with foundations.
(See the difference left vs right edge)




I hope this was somehow usefull for you...



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Test Subject
#2 Old 14th Jun 2009 at 6:14 AM
This is fantastic! Thanks for sharing!
Test Subject
Original Poster
#3 Old 14th Jun 2009 at 11:22 PM
Default This is how the lot looks like now...
Okay, the rocks on the roof look a bit unusual, but they do look good at night with the spots! I'd like to have some kind of garden there, but it seems to be impossible...

The chimney doesn't look good. This is because i used half-walls for the roof.
I don't see a way to cut it, yet.

I tried to use standard objects for the household. Most of them are recolored to match each other.

I decided not to flatten the pools edges to keep the nice waterline.
Instead i changed the wallpapers. Now the triangular shape look like shadows, as you can see below.

From here you have a good view on the pool!
Test Subject
#4 Old 18th Jun 2009 at 1:45 PM
Thanks for the guide. After some mistakes I use to have a nice pool with a nice small fitness room.


After finishing all that stuff I was shocked about my pond. Ok, i can use it as a skatepark. ^^

Lab Assistant
#5 Old 19th Jun 2009 at 4:47 PM
the difference between sims 2 instructions and sims3 instructions: none. i am not surprised. i do not have the game, but from this it is looking like the build tools in ts3 are mostly just the same as in ts2.
Site Helper
#6 Old 19th Jun 2009 at 5:48 PM
I believe that this is why TS2 and TS3 building stuff share a forum.
Test Subject
#7 Old 20th Jun 2009 at 7:27 PM
thanks, that's so beautiful~~~
Test Subject
#8 Old 23rd Jun 2009 at 11:17 PM Last edited by skdisk07 : 25th Jun 2009 at 3:26 AM.
how do i get rid of the empty space in the middle where windows are standing??
i keep getting the space
Test Subject
#9 Old 26th Jun 2009 at 2:02 AM
I want your lot! It's so pretty, and I can never manage to make stuff like that in my game!
Test Subject
#10 Old 26th Jun 2009 at 10:24 AM
Sweet! Thanks for sharing the tip, I'll have to give it a try!
Test Subject
#11 Old 28th Jun 2009 at 8:49 AM
this is fantastic! thank you for showing us how to do this!

Slowly creating TS3 patterns!
Test Subject
#12 Old 28th Jun 2009 at 9:47 PM
wowww awesome!!! thanks for sharing it

¿...?
Test Subject
#13 Old 29th Jun 2009 at 1:57 AM
Wow, now that is something I would have never thought of! Great job!

Where do people come up with ideas like this?!
Test Subject
#14 Old 29th Jun 2009 at 7:15 AM
i built an aquarium pool today... succeeded... but, after i saved the building and try to play, the edge of pool changed like the picthure below




help~~~~~~~!!!!!!!!!!!!!!!
Lab Assistant
#15 Old 29th Jun 2009 at 10:28 AM
Flatten out the pool base. Fixes your problem Xiaohuan, aswell as the water falling down near the windows.
Test Subject
#16 Old 30th Jun 2009 at 1:41 PM
Default thanks!
thank you very much for this tutorial! It rules! :D
Lab Assistant
#17 Old 1st Jul 2009 at 4:10 PM
thanks for this tutorial! i had a blast with the constrain cheat the other night. i had my sim living in his pool. a table, chairs,fridge. i couldnt get the microwave to lower in the water.

thanks again
Test Subject
#18 Old 2nd Jul 2009 at 12:59 PM
Quote: Originally posted by Darim
Flatten out the pool base. Fixes your problem Xiaohuan, aswell as the water falling down near the windows.


I don't think it does fix the problem. I had a perfect looking swimming pool while building the house, and I had flattened the pool bottom. Saved it, came back later and the waterline is all mucked up like in the above picture. Tried it a few times now, and end up with the same problem each time, some times during the build process, some times after saving and returning to it.
Test Subject
#19 Old 2nd Jul 2009 at 1:41 PM
Thanks for the great tutorial! However, I was hoping you could help. When I tried this I was able to get as far as cutting the wall in half but I can't seem to get further. Do you know how I can cut the wall in half? The flat too won't let me start at the top of the wall. Thanks for your help!
Test Subject
#20 Old 2nd Jul 2009 at 7:30 PM
I've been trying to do this and I thought everything was going perfectly until:

1: I tried to eliminate the sloped gap between the terrain and my basement wall - this causes the wall to go flying up.

So I gave up on that and figured it wasn't that big of a deal.

2: I then tried to set up the foundation around it, which I did, along with the walls of the main floor. When I went to do the floor tiles for the main floor, I couldn't. Only some of them were placeable and they were all skewed as if not properly levelled (and the lower level IS levelled....)

HELP!!!!
Mad Poster
#21 Old 4th Jul 2009 at 10:46 AM
Your lot looks good. I see you mentioned that you were not satisfied with the chimney. With "moveobjects on" you can remove parts of the chimney, making them the height you want. You all may know this, already. :D

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Test Subject
#22 Old 7th Jul 2009 at 1:42 AM
can u do this with a lake in ts2?
Test Subject
#23 Old 7th Jul 2009 at 8:00 PM Last edited by Aquateen : 7th Jul 2009 at 8:29 PM.
I'm not understanding how you did certain things.... First of all how you made the wall go over the pool, second of all how you did the windows...

Edit: Nevermind I got that part...

but..

Quote:
Then cut the half wall with the flat tool starting from the top of the wall


Whenever I do this it just makes the half wall bigger/longer.
Lab Assistant
#24 Old 11th Jul 2009 at 3:19 AM
Thank you so much for this incredible tutorial! I've been wanting to do this and didn't think it was possible. Now I can finally build my dream home!
Test Subject
#25 Old 15th Jul 2009 at 1:13 PM
I don't understand how to get
[CTRL-Shift-C]
constrainfloorelevation false
Use the flat tool from the edge of the pool to a 2x2 area

And
Then cut the half wall with the flat tool starting from the top of the wall
That.

My walls stay just like this:



Someone, please, help.
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