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- Common Threads - Stupid/Random Questions V4
#16601
15th Dec 2018 at 8:39 PM
Last edited by Phantomknight : 18th Feb 2019 at 6:58 AM.
Reason: For the posterity of simmers!
Posts: 2,854
Thanks: 198 in 2 Posts
Quote: Originally posted by Sunrader
if a sim majors in something that is linked to a certain career, when they enter the career, do they enter at a higher level? If so, what level is it? If not, what is the benefit that linked majors give to the career?[/B] |
From the wiki (https://sims.fandom.com/wiki/Majors): "Each major is associated with certain specific career tracks. If a Sim who graduated with honors enters a career track related to his or her major, he or she will get a bonus of 1, 2, or 3 levels. (+1 for Cum Laude, +2 for Magna Cum Laude, +3 for Summa Cum Laude)."
Also, from the career page (https://sims.fandom.com/wiki/Career): "A Sim getting a job from the computer will start at a level that depends on their skills, their number of friends, and whether or not they have a university degree."
So, after graduation, it's quite possible that a sim can be offered a really high level job, like a level 7 or whatever.
I have questions, too. So I'm trying to start cleaning up my cc hairs and I'm realizing some of the files need to be cleaned up, but I don't know the proper terms to search for tutorials. 1. What's it called when the hair is linked to its related colors? In other words, for some hairs, when I have it selected and then switch to a different hair color, it'll show the same hair but in the different color. What's that called/is there a tutorial for that? In order for hairs to be linked to its related colors, they need to be in the same family. You can change the family in a variety of ways: Tutorial: Binning Hair with the Wardrobe Wrangler, How to Bin Hair Recolours Using SimPE.
Next, for some hairs, I have different colors/textures--some are Maxis Match, other recolors are Pooklet or whatever (because you never know when you need a certain shade ). 2. How do I get them to show up next to each other in the bin? For some reason, some hairs are together and others are all over the place. You can do this by changing the sortindex: RentedSpace's answer to this question, Almighty Hat's more in depth explanation
ETA: Answers to my questions, for search purposes.
"Thinking of you, wherever you are. We pray for our sorrows to end, and hope that our hearts will blend." - Kingdom Hearts
XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
aka Kelyns | she/her
XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
aka Kelyns | she/her
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#16602
15th Dec 2018 at 9:46 PM
Last edited by lordtyger9 : 15th Dec 2018 at 10:33 PM.
Posts: 1,897
Quote: Originally posted by Sunrader
I had this, too. Under the second spoiler. http://www.modthesims.info/showthre...&highlight=hair It was suggested that the texture was deleted but the mesh was still there. I had also added a CC mod that looked like a box of hair dye and when I deleted it, that fixed it. NEW QUESTION: None of my sims have college degrees, so... if a sim majors in something that is linked to a certain career, when they enter the career, do they enter at a higher level? If so, what level is it? If not, what is the benefit that linked majors give to the career? |
I already stated that I had the texture file and the MESH. I listed their file names.
I remember the box of hair dye thing, I don't think I have it...however does anyone remember the name so that I can make sure easily?
@Sunrader
If you have a college degree and have graduated with highest honours, and you have the required friends and stats ie. Charisma, Body whatever you will start at level 9, if you didn't have highest honours, but you had honours the job level is less, but higher than if you didn't have the degree in that major {I don't recall exactly what level, I think it is at least level 7 though}
for info on changing the Mac Open File Limit check out my post here http://www.insimenator.org/index.ph...html#msg1628939
Curiosity killed the cat,
but satisfaction brought it back.
#16603
15th Dec 2018 at 9:48 PM
Posts: 5,225
What's the window box thing called that acts like CCTV on lots?
P.S. Sorry for my bad english.
P.S. Sorry for my bad english.
#16604
15th Dec 2018 at 10:04 PM
Last edited by lordtyger9 : 15th Dec 2018 at 10:36 PM.
Posts: 1,897
Quote: Originally posted by Charity
Can you link the hair, so we can see if it shows up for us? |
http://www.modthesims.info/download.php?t=581930
The Short and Curly One.
I think I might have figured out why I am having my problem, since I went to the download page to get the link and as I was thinking I might need to re-download it. I took time to read the description again {Reading the Description what a concept} I noticed that for the Short and Curly it states that it is slaved "slaved to the Nouk's Long Wavy Hair, so those recolours are REQUIRED", well I do have Nouk's own Long Wavy Hair "Nouk-LongWavyHair-DarkColorsMesh" with her MESH and her textures, but I am thinking maybe Artemida has The Short and Curly hair slaved to her version of Nouk's Long Wavy Hair Textures. Is that a likely explanation?
I try to always read the descriptions and I know what slaved means, but I guess that I thought if I had Nouk's own Long Wavy Hair that it would work. Was I wrong?
BTW thanks for everyone's suggestions, I hope that installing Artemida's version of the Long Way Hair textures will take care of the issue. I will let you all know.
for info on changing the Mac Open File Limit check out my post here http://www.insimenator.org/index.ph...html#msg1628939
Curiosity killed the cat,
but satisfaction brought it back.
Alchemist
#16605
15th Dec 2018 at 10:25 PM
Posts: 2,698
attached image was left over in the main Storytelling folder when the other base game pictures were move to their respective neighborhoods.
was it supposed to be part of some lot's story?
was it supposed to be part of some lot's story?
#16606
15th Dec 2018 at 11:07 PM
Posts: 6,200
Thanks: 116 in 1 Posts
Quote: Originally posted by mdsb759
attached image was left over in the main Storytelling folder when the other base game pictures were move to their respective neighborhoods. was it supposed to be part of some lot's story? |
Riverside has been re-created by thy the Riverside Group and shared here on MTS.
#16607
15th Dec 2018 at 11:26 PM
Quote: Originally posted by mdsb759
attached image was left over in the main Storytelling folder when the other base game pictures were move to their respective neighborhoods. was it supposed to be part of some lot's story? |
You can see those characters in this video:
I will choose a path that's clear- I will choose free will
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
-RUSH- -RADIO- -RADIO- -EON- -ARCHIVES-
Simpeople and Me Archive- 11Dots Archive- My Sims World Archive- Sims 1 Archive
Angel Classic Rock Mix!
#16608
16th Dec 2018 at 3:20 AM
Posts: 2,627
Thanks: 3 in 1 Posts
Quote: Originally posted by simsample
You can see those characters in this video: |
"Just about anything you can imagine." Hahahahahahahahaahahaha! I think this guy never met a simmer! We have way freakier imaginations that he thought!
#16609
16th Dec 2018 at 3:24 AM
Posts: 9,929
Thanks: 416 in 15 Posts
@lordtyger9 - Just the latest hairstyling trend in SimNation.
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
#16610
16th Dec 2018 at 6:55 AM
For other creators- how do you overcome writer's block / blank-page syndrome when it comes to creating for TS2?
Welcome to the Dark Side...
We lied about having cookies.
We lied about having cookies.
#16611
16th Dec 2018 at 7:19 AM
Posts: 16,739
Thanks: 1741 in 10 Posts
I'm not, strictly speaking, a creator, but in general - when in doubt, check books out! Go to the architectural section of your library and start leafing through books on styles/periods/places you're not familiar with. Sooner or later a bug will bite you.
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
Ugly is in the heart of the beholder.
(My simblr isSim Media Res . Widespot,Widespot RFD: The Subhood, and Land Grant University are all available here. In case you care.)
#16612
16th Dec 2018 at 7:51 AM
Posts: 2,854
Thanks: 198 in 2 Posts
Personally, @Zarathustra, I'd take a break first. I'd do something else completely, like play a different game or catch up on my reading/favorite tv shows, etc. Or I'd just put the project on hold and just play a different aspect of TS2.
Then, when I'm ready, I read about what other people are doing in their games and research topics similar to mine. That usually gets me back in the mood to create--seeing & reading about things I could try or tweak to my liking.
Then, when I'm ready, I read about what other people are doing in their games and research topics similar to mine. That usually gets me back in the mood to create--seeing & reading about things I could try or tweak to my liking.
"Thinking of you, wherever you are. We pray for our sorrows to end, and hope that our hearts will blend." - Kingdom Hearts
XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
aka Kelyns | she/her
XPTL Mod Archive | Change a Mod's Mesh into a CC Object | Increasing the Game Difficulty | Editing ACR 4 Your Age Mod
aka Kelyns | she/her
#16613
16th Dec 2018 at 11:01 AM
Posts: 10,931
Thanks: 5470 in 47 Posts
Writer's block gives you a chance to actually play the game!
#16614
16th Dec 2018 at 11:39 AM
Posts: 578
Quote: Originally posted by Charity
Writer's block gives you a chance to actually play the game! |
Agree! Sometimes I just play - even with AGS, or new hoods, new challenges etc - and I can see what's missing from my game. Then, of course, if I'm able to make it myself, I go for it.
#16615
16th Dec 2018 at 1:36 PM
Posts: 2,627
Thanks: 3 in 1 Posts
PLAYING the game! What a concept! :D
Is anyone willing to try out my Secret Santa project for me? I don't want to reveal what it is here because it's a surprise for someone but it would be nice if someone could try it who isn't me or a Secret Santa participant. It's nothing that could do any harm. PM?
Is anyone willing to try out my Secret Santa project for me? I don't want to reveal what it is here because it's a surprise for someone but it would be nice if someone could try it who isn't me or a Secret Santa participant. It's nothing that could do any harm. PM?
Scholar
#16616
16th Dec 2018 at 2:43 PM
Posts: 1,055
Quote: Originally posted by Zarathustra
For other creators- how do you overcome writer's block / blank-page syndrome when it comes to creating for TS2? |
I come to MTS and look in 'Hacks & CC that you'd like to see!' for ideas.
#16617
16th Dec 2018 at 3:13 PM
Last edited by Bulbizarre : 16th Dec 2018 at 3:17 PM.
Reason: add link
Posts: 9,929
Thanks: 416 in 15 Posts
I was quite pleasantly surprised when my "ask about family" idea actually became a hack.
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
I'm secretly a Bulbasaur. | Formerly known as ihatemandatoryregister
Looking for SimWardrobe's mods? | Or Dizzy's? | Faiuwle/rufio's too! | smorbie1's Chris Hatch archives
#16618
16th Dec 2018 at 7:02 PM
Posts: 5,225
How to (If possible without reinstalling the whole game) uninstall Phaenoh's Catalog Cleanup Mod? I believe certain objects started to be missing because of it.
P.S. Sorry for my bad english.
P.S. Sorry for my bad english.
#16619
16th Dec 2018 at 7:07 PM
Posts: 578
Quote: Originally posted by SneakyWingPhoenix
How to (If possible without reinstalling the whole game) uninstall Phaenoh's Catalog Cleanup Mod? I believe certain objects started to be missing because of it. |
I'd say deleting the files you downloaded? It's techincally a normal piece of CC, although it goes to a different folder
#16620
16th Dec 2018 at 7:08 PM
Posts: 5,225
Quote: Originally posted by DrewInTheSky
I'd say deleting the files you downloaded? It's techincally a normal piece of CC, although it goes to a different folder |
And what these files are called?
P.S. Sorry for my bad english.
#16621
16th Dec 2018 at 7:18 PM
Posts: 578
Quote: Originally posted by SneakyWingPhoenix
And what these files are called? |
Well, I don't use it (although, for some reason, most of my buy/build items are re-binned, lol), but I've downloaded a couple and they all called "zz_Phaenoh_BuyModeCatalogModV2-EP/SP NAME".
I don't know if you have the UC or the disc edition, but I guess searching for "zz_Phaenoh" in the installation folder, should show all the files and you'll be able to delete at once. Just make sure you only erase the Catalog Mod, in case you have other files by Phaenoh that might be there too.
#16622
16th Dec 2018 at 7:42 PM
Posts: 5,225
They're not in my download folder.
P.S. Sorry for my bad english.
P.S. Sorry for my bad english.
#16623
16th Dec 2018 at 7:44 PM
Posts: 578
Quote: Originally posted by SneakyWingPhoenix
They're not in my download folder. |
I'll post a screen for you!
EDIT: if you have the disc version, the path should be this:
C:\Program Files\EA GAMES\The Sims 2 Highest Expansion Pack You Have\TSData\Res\Catalog\Bins
With the UC, instead, the path is:
C:\Program Files (x86)\Origin Games\The Sims 2 Ultimate Collection\Double Deluxe\Base\TSData\Res\Catalog\Bins
Here's the screen with the path (please ignore the files inside the folder, most of them are mods/catalog edits and it's normal if you don't have them):
#16624
16th Dec 2018 at 9:10 PM
Posts: 1,897
OK this is a Follow up post to my earlier post about hair that was not working correctly, as I finally suspected after reading that the hair was slaved to another longer version, I installed the longer version. Now the Artemida_NoukShortAndCurly Hair is displaying fine. So problem found and fixed.
for info on changing the Mac Open File Limit check out my post here http://www.insimenator.org/index.ph...html#msg1628939
Curiosity killed the cat,
but satisfaction brought it back.
for info on changing the Mac Open File Limit check out my post here http://www.insimenator.org/index.ph...html#msg1628939
Curiosity killed the cat,
but satisfaction brought it back.
#16625
16th Dec 2018 at 9:38 PM
Posts: 2,627
Thanks: 3 in 1 Posts
Quote: Originally posted by lordtyger9
OK this is a Follow up post to my earlier post about hair that was not working correctly, as I finally suspected after reading that the hair was slaved to another longer version, I installed the longer version. Now the Artemida_NoukShortAndCurly Hair is displaying fine. So problem found and fixed. |
Does that mean it was a missing texture?
Who Posted
|