New Projects
Date Posted: 13th Feb 2020 at 5:30 AM Views: 279
So, real life/jobbery and my computer crashing so hard I had to reboot the OS and lose all my programs have conspired to make me not be here for a bit. Buuuuuut, I've finally gotten into a new thing. The long-awaited meshing. Right now I'm just practicing by importing World of Warcraft lamps, and I can't figure out how to move the light source itself to a more logical level (right now it's way too high), much less how to make a lit/unlit state so any tips there would be appreciated. I've figured out how to change the light color at least, so that's easy (yay Darnassus), but my first attempt at meshing/importing a mesh and retexturing it is going pretty well. Much better than my initial statue project (the poly count was horrible and I couldn't figure out how to properly map textures, so I'll save that for later). Honestly, I might just find an in-game lamp at the height I need and redo the import instead of working on the streetlamp since I can easily edit the catalogue.
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