#2
26th Feb 2022 at 8:37 PM
Last edited by simmer22 : 26th Feb 2022 at
9:16 PM.
Posts: 12,938
Thanks: 3 in 1 Posts
3 Achievements
The file is a bit confusing, but it looks like the GMND has both the "clrs" and "chairdiningquaint_seat" in the "tsDesignModeEnabled" (remove the latter).
I don't get anything wrong with the UVmapping in the 3D program, so I'm guessing the issue is with one of the above - either the MMAT or GMND, or a mix of both.
EDIT: Is there just one mesh group? Just wondering, because there's two MMATs for some reason (misread the file a bit earlier), and if you just need one, you can remove the one for the "seat".
Try changing the texture to DXT3 or DXT5. The ExtRaw24bit format could possibly be causing some issues.
You can also try to see if it helps to change these two from "clamp" to "tile" in the TXMT
stdMatBaseTextureAddressingU
stdMatBaseTextureAddressingV